Thursday 6 December 2012

Industry Practices - Ratchet and Clank animation process

Although I am not the one animating in the group it's still interesting to look at the processes animators take. The sequences below are from Ratchet and Clank: A Crack in Time and show the first basic layout to the block in and then the final cinematic used in the game. The reel gives me an idea of the processes I should take if I am given the role of animator.

Ratchet and Clank Cinematic Sequences: Layout to Final from Sean Coleman on Vimeo.

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